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Attack Cooldown Guide

How the Angriff Abklingzeit works after launching holes, and how to time your raids and Sonne attacks for maximum efficiency.

7/23/2026
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Übersicht

After launching a black hole at any target - the Sonne, a planet, or a Spieler's Basis - there's a short Angriff Abklingzeit of about a minute before you can Angriff again. Timing your actions around this window is the key to efficient, low-waste combat.

Mastering the Abklingzeit is what separates casual attackers from top Rangliste Spieler, since the difference between an efficient rotation and a sloppy one compounds dramatically over a full session.

Cooldown:~1 minute
Applies To:All attacks
Trigger:Each launch
Strategie:Launch strongest holes

Cooldown by Target

How the Abklingzeit applies across the different target types you will encounter, so you can plan a smooth rotation that avoids sitting idle during waits.

Every target shares a similar roughly one-minute window, which means smart Spieler chain merges and Verteidigung tasks into those gaps rather than staring at the screen.

Once the rhythm becomes second nature, the Abklingzeit stops feeling like a restriction and instead feels like a natural pacing tool that structures your entire combat loop.

TargetCooldown Use
The Sonne~1 min between launches
Planets/Asteroids~1 min between attacks
Player bases (PvP)~1 min between raids
During AbklingzeitDefend or verschmelzen
Use Abklingzeit windows productively - verschmelzen holes or refresh your Schild while waiting, turning dead time into progress.

Why the Cooldown Exists

The Angriff Abklingzeit prevents spamming launches and adds rhythm to combat. Since each Angriff is gated, you want every launch to count - always send your strongest available holes rather than wasting a window on weak ones.

For Sonne fights, this means coordinating weak-point hits within your Abklingzeit windows so each precious launch lands maximum Schaden. For PvP, it means choosing high-value targets rather than wasting launches on poor ones.

Smart Spieler use the downtime to verschmelzen or defend, turning the Abklingzeit from dead time into productive time that strengthens their next Angriff before it even launches.

Making the Most of Cooldowns

Three productive ways to use Abklingzeit windows so you never sit idle when you could be strengthening your position or preparing your next strike.

Treating the Abklingzeit as a feature rather than a bug is the mindset shift that turns an average attacker into a consistently top-performing one over time.

Verschmelzen Holes

Use the downtime to verschmelzen and grow stronger, so your next launch hits harder than the last one did.

Refresh Defense

Update your Schild during cooldowns to avoid getting raided the moment your guard slips.

Plan Next Hit

Line up the next weak-point or Überfall target so your next launch fires the instant the Abklingzeit ends.

Idle cooldowns are wasted time - always have a verschmelzen or Verteidigung task ready between attacks, since every wasted minute compounds against your progress.

Efficient Attack Rotation

A rotation that maximizes Schaden output while respecting cooldowns, balancing offense with productive downtime so nothing is ever wasted.

This same loop works for both Sonne fights and PvP raids, letting you develop one rhythm you can rely on across every combat type in the Spiel.

1

Launch Strong Holes

Send your best holes at the target, since the Abklingzeit means you cannot afford to waste a window on weak launches.

2

Hit Weak Points

Aim for Schwachpunkte if they are available, multiplying your Schaden share for the same single launch.

3

Use the Cooldown

Verschmelzen or defend during the roughly one-minute Abklingzeit, growing stronger for the next hit while staying protected.

4

Repeat

Launch again the instant the Abklingzeit ends, maintaining a tight rhythm that maximizes your total Schaden over a full session.

A tight rotation turns cooldowns into a rhythm - Angriff, verschmelzen, defend, repeat - that compounds into top Rangliste spots over time.

Cooldown Tipps

Quick pointers for timing your attacks so the Abklingzeit never feels like a penalty and always becomes a productive part of your routine.

The best Spieler build their entire combat rhythm around the Abklingzeit window, treating it as a built-in opportunity to maintain their Basis rather than as an annoying interruption to their offense.

  • Pair attacks with Auto-Verschmelzen so downtime is never wasted, letting merges happen automatically while you wait.
  • Keep your Schild up during PvP cooldowns to avoid retaliation strikes the moment you let your guard down.
  • Read the Sonne Leitfaden for Abklingzeit-aware Sonne tactics that squeeze maximum Schaden out of every single launch window.
FAQ

Frequently Asked Questions

How long is the Angriff Abklingzeit?

About one minute between attacks. See the <a class="text-primary/80 hover:text-primary" href="/targets/attack-cooldown-guide">Abklingzeit Leitfaden</a> for concrete ways to use that window productively instead of just waiting.

Does the Abklingzeit apply to all targets?

Yes - the <a class="text-primary/80 hover:text-primary" href="/targets/the-sun-boss">Sonne</a>, planets, asteroids, and PvP raids all share a similar roughly one-minute Angriff Abklingzeit after each launch.

What should I do during the Abklingzeit?

Verschmelzen holes, refresh your <a class="text-primary/80 hover:text-primary" href="/mechanics/base-shield-and-pvp">Schild</a>, or line up your next Angriff - whatever you do, never sit idle during the window.

Can I reduce the Angriff Abklingzeit?

Some <a class="text-primary/80 hover:text-primary" href="/shop/gamepasses">gamepasses</a> like faster launch may help shorten it, but otherwise the best Strategie is simply to time your actions around it efficiently.

Should I launch weak holes during Abklingzeit?

No - always launch your strongest holes. The Abklingzeit makes every single Angriff count, so wasting a window on weak holes directly costs you Schaden.

How do I time Sonne attacks with cooldowns?

Launch, hit <a class="text-primary/80 hover:text-primary" href="/targets/weak-points-guide">Schwachpunkte</a>, verschmelzen during the Abklingzeit, then repeat - this steady loop builds maximum Schaden across a full Sonne fight.
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